PrP-World of Classroomcraft: The Tides of Gamification--How You Can Turn your Class into a Game to Motivate Students

Date & Time

Feb 13th at 8:00 AM until 8:45 AM

Track

Project Presentation 
Designing and Implementing 

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Presenter: David Grimes, Ohio Valley College Of Technology Session Description: Games are fun. Games are interesting. Games motivate - extrinsically and intrinsically. So why are we not using taking advantage of gamification concepts in the classroom? Actually, some of us are! Come visit and discover methods and tools to intertwine social gaming concepts into the classroom to help motivate students. You can turn reading, homework assignments, quizzes, tests, and group work into a game that can not only be enjoyed by the students, but also be educational and helpful for you, the teacher.